{"created":"2021-03-01T06:20:02.073991+00:00","id":3394,"links":{},"metadata":{"_buckets":{"deposit":"068fb871-01cc-43a1-9681-da5c1d13aa25"},"_deposit":{"id":"3394","owners":[],"pid":{"revision_id":0,"type":"depid","value":"3394"},"status":"published"},"_oai":{"id":"oai:repository.dl.itc.u-tokyo.ac.jp:00003394","sets":["6:209:271","9:233:234"]},"item_7_alternative_title_1":{"attribute_name":"その他のタイトル","attribute_value_mlt":[{"subitem_alternative_title":"Equilibrium Points of Games in Extensive Form with Kingmakers"}]},"item_7_biblio_info_7":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2012-03-22","bibliographicIssueDateType":"Issued"},"bibliographic_titles":[{}]}]},"item_7_date_granted_25":{"attribute_name":"学位授与年月日","attribute_value_mlt":[{"subitem_dategranted":"2012-03-22"}]},"item_7_degree_name_20":{"attribute_name":"学位名","attribute_value_mlt":[{"subitem_degreename":"修士(工学)"}]},"item_7_description_5":{"attribute_name":"抄録","attribute_value_mlt":[{"subitem_description":"プレイヤーの数が3人以上の多人数ゲームを行うコンピュータープレイヤーには, maxnアルゴリズムが用いられることが多い. maxnアルゴリズムが正しく動作することの根拠はゲーム理論の「部分ゲーム完全均衡点」である. ゲーム理論の分野では利得が実数であるゲームを主な対象としており, ほとんどのゲームで, 部分ゲーム完全均衡点が一意に定まる. しかし, 現実に多く存在する「多人数2値ゲーム」では利得が2値で表され, ほとんどの場合「キングメーカーノード」が含まれる. このようなゲームに対して, 部分ゲーム完全均衡点は無数に存在し, その多くは合理的でないものである. 本論文では, 「多人数2値ゲーム」を対象とし, 既存手法である部分ゲーム完全均衡点で導かれる合理的でない戦略の組を排除し, 合理的な戦略の組のみを導く, 既存の均衡点よりも強い条件により定義される均衡点を提案した.","subitem_description_type":"Abstract"}]},"item_7_full_name_3":{"attribute_name":"著者別名","attribute_value_mlt":[{"nameIdentifiers":[{"nameIdentifier":"8163","nameIdentifierScheme":"WEKO"}],"names":[{"name":"Mizuno, Yu"}]}]},"item_7_select_21":{"attribute_name":"学位","attribute_value_mlt":[{"subitem_select_item":"master"}]},"item_7_subject_13":{"attribute_name":"日本十進分類法","attribute_value_mlt":[{"subitem_subject":"417","subitem_subject_scheme":"NDC"}]},"item_7_text_24":{"attribute_name":"研究科・専攻","attribute_value_mlt":[{"subitem_text_value":"工学系研究科電気系工学専攻"}]},"item_7_text_4":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東京大学大学院工学系研究科電気系工学専攻"},{"subitem_text_value":"Department of Electrical Engineering and Information Systems, Graduate School of Engineering, The University of Tokyo"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"水野, 悠"}],"nameIdentifiers":[{"nameIdentifier":"8162","nameIdentifierScheme":"WEKO"}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2017-05-31"}],"displaytype":"detail","filename":"37106498.pdf","filesize":[{"value":"1.8 MB"}],"format":"application/pdf","licensetype":"license_note","mimetype":"application/pdf","url":{"label":"37106498.pdf","url":"https://repository.dl.itc.u-tokyo.ac.jp/record/3394/files/37106498.pdf"},"version_id":"f3590363-1bb5-4ba6-beb4-4024c98869ed"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"thesis","resourceuri":"http://purl.org/coar/resource_type/c_46ec"}]},"item_title":"キングメーカーが存在する展開型ゲームの均衡点","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"キングメーカーが存在する展開型ゲームの均衡点"}]},"item_type_id":"7","owner":"1","path":["234","271"],"pubdate":{"attribute_name":"公開日","attribute_value":"2012-05-18"},"publish_date":"2012-05-18","publish_status":"0","recid":"3394","relation_version_is_last":true,"title":["キングメーカーが存在する展開型ゲームの均衡点"],"weko_creator_id":"1","weko_shared_id":null},"updated":"2022-12-19T03:45:04.526057+00:00"}